#include #include #define CMMM__ARENA__STRIP_VENDOR #include "cmmm/arena.h" #ifndef ASSERT #include #define ASSERT assert #endif #ifndef MALLOC #include #define MALLOC malloc #define FREE free #endif #define MAX(A, B) ((A) > (B) ? (A) : (B)) static size_t chunk_size (struct arena__chunk *chunk) { return chunk->end - chunk->data; } static struct arena__chunk * new_chunk (size_t size) { struct arena__chunk *chunk = MALLOC (sizeof (struct arena__chunk) + size); chunk->next = NULL; chunk->free = chunk->data; chunk->end = chunk->data + size; return chunk; } static struct arena__chunk * append_chunk (struct cmmm__arena *arena, size_t size) { size = arena->tail != NULL ? MAX (ARENA__CHUNK_GROWTH_FACTOR*chunk_size (arena->tail), size) : MAX (ARENA__FIRST_CHUNK_SIZE, size); struct arena__chunk *chunk = new_chunk (size); if (arena->tail) { arena->tail->next = chunk; arena->tail = chunk; } else { arena->head = chunk; arena->tail = chunk; } return chunk; } static void * alignto (void *ptr, size_t alignment) { return ptr + (uintptr_t) ptr % alignment; } void * arena__reserve (struct cmmm__arena *arena, size_t size, size_t alignment) { ASSERT (arena != NULL); if (arena->tail != NULL) { char *aligned_free = alignto (arena->tail->free, alignment); ASSERT (aligned_free - arena->tail->end >= 0); if ((size_t) (aligned_free - arena->tail->end) >= size) return aligned_free; } append_chunk (arena, size); return arena->tail->free; } void * arena__allocate (struct cmmm__arena *arena, size_t size, size_t alignment) { ASSERT (arena != NULL); void *ptr = arena__reserve (arena, size, alignment); arena->tail->free += size; return ptr; } void * arena__allocate_fast (struct cmmm__arena *arena, size_t size, size_t alignment) { ASSERT (arena != NULL); return arena->tail->free = alignto (arena->tail->free, alignment) + size; } size_t arena__room (const struct cmmm__arena *arena, size_t alignment) { ASSERT (arena != NULL); char *aligned_free = alignto (arena->tail->free, alignment); return arena->tail->end - aligned_free; } void * arena__next_free (const struct cmmm__arena *arena, size_t alignment) { ASSERT (arena != NULL); char *aligned_free = alignto (arena->tail->free, alignment); return aligned_free; } void * arena__copy (struct cmmm__arena *arena, const void *from, size_t size, size_t alignment) { ASSERT (arena != NULL); void *ptr = arena__allocate (arena, size, alignment); memcpy (ptr, from, size); return ptr; } char * arena__copy_cstr (struct cmmm__arena *arena, const char *cstr) { ASSERT (arena != NULL); size_t size = strlen (cstr) + 1; return arena__copy (arena, cstr, size, 1); } void arena__reset (struct cmmm__arena *arena) { ASSERT (arena != NULL); if (arena->head == NULL) return; arena->tail = arena->head; arena->head->free = arena->head->data; } struct arena__checkpoint arena__checkpoint (struct cmmm__arena *arena) { ASSERT (arena != NULL); if (arena->tail == NULL) arena__reserve (arena, 0, 1); return (struct arena__checkpoint) { .tail = arena->tail, .free = arena->tail->free, }; } void arena__rollback_to (ARENA arena, struct arena__checkpoint checkpoint) { ASSERT (arena != NULL); arena->tail = checkpoint.tail; arena->tail->free = checkpoint.free; } size_t arena__checkpoint__size_from (struct arena__checkpoint checkpoint) { size_t size = checkpoint.tail->free - checkpoint.free; for (struct arena__chunk *chunk = checkpoint.tail; chunk; chunk = chunk->next) size += chunk_size (chunk); return size; } void * arena__coalesce_from (ARENA arena, struct arena__checkpoint checkpoint) { ASSERT (arena != NULL); if (arena->tail == checkpoint.tail) // already coalesced return checkpoint.free; size_t size = arena__checkpoint__size_from (checkpoint); return arena__coalesce_from_fast (arena, checkpoint, size); } void * arena__coalesce_from_fast (ARENA arena, struct arena__checkpoint checkpoint, size_t size) { ASSERT (arena != NULL); if (arena->tail == checkpoint.tail) // already coalesced return checkpoint.free; // make new chunk, add old chunks after it struct arena__chunk *chunk = new_chunk (size); chunk->next = checkpoint.free == checkpoint.tail->data ? checkpoint.tail : checkpoint.tail->next; // copy old chunks into new chunk size_t other_size = checkpoint.tail->free - checkpoint.free; memcpy (chunk->free, checkpoint.free, other_size); chunk->free += other_size; for (struct arena__chunk *other_chunk = checkpoint.tail->next; other_chunk; other_chunk = other_chunk->next) { other_size = chunk_size (other_chunk); memcpy (chunk->free, other_chunk->data, other_size); chunk->free += other_size; } // link in new chunk checkpoint.tail->next = chunk; return chunk->data; } void arena__trim (ARENA arena) { ASSERT (arena != NULL); if (arena->tail == NULL) return; struct arena__chunk *chunk = arena->tail->next; while (chunk) { struct arena__chunk *next = chunk->next; FREE (chunk); chunk = next; } } void arena__free (ARENA arena) { ASSERT (arena != NULL); struct arena__chunk *chunk = arena->head; while (chunk) { struct arena__chunk *next = chunk->next; FREE (chunk); chunk = next; } arena->head = NULL; arena->tail = NULL; } #ifndef ARENA__NO_STDIO #include char * arena__printf (ARENA arena, const char *format, ...) { va_list ap; va_start (ap, format); char *cstr = arena__vprintf (arena, format, ap); va_end (ap); return cstr; } char * arena__vprintf (ARENA arena, const char *format, va_list ap) { va_list ap_copy; va_copy (ap_copy, ap); int len = vsnprintf (NULL, 0, format, ap_copy); va_end (ap_copy); ASSERT (len >= 0); char *cstr = ARENA__ALLOCATE_ARRAY (arena, len + 1, char); vsnprintf (cstr, len + 1, format, ap); return cstr; } #endif