From 2bb276d4ed15277cb0172353250fd7e92bf12840 Mon Sep 17 00:00:00 2001 From: Martin Michalec Date: Wed, 11 Feb 2026 07:50:35 +0300 Subject: add resources --- res/shaders/glsl330/sandbox.fs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 res/shaders/glsl330/sandbox.fs (limited to 'res/shaders/glsl330/sandbox.fs') diff --git a/res/shaders/glsl330/sandbox.fs b/res/shaders/glsl330/sandbox.fs new file mode 100644 index 0000000..dbf8f13 --- /dev/null +++ b/res/shaders/glsl330/sandbox.fs @@ -0,0 +1,21 @@ +#version 330 core + +uniform float time; +uniform vec2 resolution; +uniform vec2 mouse; + +out vec4 color; + +void +main () +{ + vec2 c = gl_FragCoord.xy/resolution; + vec2 m = mouse/resolution; + float t = sin(time); + + color = vec4 (.286523, sqrt(((sqrt(sin(sin(sin(sin(m.x)))))+sin(sin(.375898)))+sqrt(sin(c.x))))*sin(c.y), sin(sqrt(sqrt(sin(t)*sin(.758588))*sin((sin(t)+.222414))*sin(sin(sin(m.y))))), 1); + + // color = vec4 ((sin (time*2 + radians (0*90)) + 1)/2, + // (sin (time*2 + radians (1*90)) + 1)/2, + // (sin (time*2 + radians (2*90)) + 1)/2, 1); +} -- cgit v1.3