aboutsummaryrefslogtreecommitdiff
path: root/res/shaders/glsl330/generated-circercly.fs
diff options
context:
space:
mode:
authorLibravatar Martin Michalec <martin@michalec.dev>2026-02-11 04:50:35 +0000
committerLibravatar Martin Michalec <martin@michalec.dev>2026-02-11 04:50:35 +0000
commit2bb276d4ed15277cb0172353250fd7e92bf12840 (patch)
tree8e8aef0d879ff71e5ec312b8e6cc01b3740f37dd /res/shaders/glsl330/generated-circercly.fs
parentadd sources (diff)
downloadshadertoy-2bb276d4ed15277cb0172353250fd7e92bf12840.tar.gz
add resources
Diffstat (limited to 'res/shaders/glsl330/generated-circercly.fs')
-rw-r--r--res/shaders/glsl330/generated-circercly.fs23
1 files changed, 23 insertions, 0 deletions
diff --git a/res/shaders/glsl330/generated-circercly.fs b/res/shaders/glsl330/generated-circercly.fs
new file mode 100644
index 0000000..7bea053
--- /dev/null
+++ b/res/shaders/glsl330/generated-circercly.fs
@@ -0,0 +1,23 @@
1#version 330 core
2// SEED: 1747789190
3// TERM_TRESHOLD: 128
4
5uniform float time;
6uniform vec2 resolution;
7uniform vec2 mouse;
8uniform float zoom;
9
10out vec4 color;
11
12float z = zoom;
13
14void
15main ()
16{
17 vec2 c = gl_FragCoord.xy/resolution*2*z - z;
18 vec2 m = mouse/resolution;
19 float t = time*0.25;
20
21 vec3 g = vec3 ((sqrt(abs((sqrt(abs(sqrt(abs(((c.x/sqrt(abs(sqrt(abs(((((abs(((((((((abs(sqrt(abs(sin((((cos(((cos(sqrt(abs(sqrt(abs(((sin((sqrt(abs(((sqrt(abs(sqrt(abs((((sqrt(abs((sqrt(abs((((sqrt(abs(sqrt(abs(((((((sqrt(abs(c.x))*(sqrt(abs((sqrt(abs(sin(abs((((c.x - (abs(abs((((sqrt(abs((sqrt(abs(sqrt(abs(((sqrt(abs((sin(sin(sin(((sin((cos(((cos(abs(((sqrt(abs(cos(c.x)))*cos((c.y - c.x)) - m.y) - c.x))) - c.x)/c.x)) - c.y)) - c.y) - sin(t)))))/.024006))) - c.x) - .183139))))) - m.x))) - c.y)/sin(t)) - sin(t)))) - sin(t))) - c.x) - m.y))))) - m.x))) - c.x) - c.x) - sin(t)) - c.x) - cos(t)) - c.y)/c.x)*m.x)))) - .223574) - c.x) - cos(t)))) - c.y)))/m.x) - c.x) - m.x))))) - c.x) - cos(t)))) - m.x)) - c.x) - c.x)))))) - c.x) - c.y)) - sin(t)) - .406444) - c.y))))) - m.y)/m.x) - c.x) - c.y)/cos(t))/.262350) - sin(t)) - c.y)) - c.x) - c.x)/c.x)/m.x)))))) - cos(t)))))) - c.x))) - c.x), cos(t), sin(((((((((cos(sqrt(abs((sqrt(abs(c.y)) - c.x)))) - (sqrt(abs((sqrt(abs(m.x)) - ((cos(sqrt(abs((m.y - c.y)))) - sqrt(abs(abs((sqrt(abs((((abs((sqrt(abs(sqrt(abs(cos((m.y - ((.254220 - (sqrt(abs(sqrt(abs(((m.y - sin(sqrt(abs((cos(sqrt(abs(sqrt(abs(sin(sqrt(abs(abs(sin(((((sqrt(abs(m.x)) - c.y)*.213340*c.x*cos(t) - .877721)/m.y) - .632123))))))))))) - c.x))))) - c.x))))) - cos(t))) + c.y))))))) - sin(t))) - c.y)/c.x) - c.x))) - c.y)))))*c.x - c.y))))/.123224))/m.x) - c.y)*.273026/c.x)/c.y) - cos(t)) - m.x)/m.y)));
22 color = vec4 ((g + z)/2/z, 1);
23}